If the empty pit is on the opponent's side, nothing happens.This continues back and forth until the last stone is dropped into an empty pit.If the last stone is placed in a pit with other seeds, the player picks up all the seeds and drops them in the opposite direction.Players may choose to drop seeds in either direction.Start the game with six seeds in each small pit.The more pits, the more challenging the game will be so beginners may do best with a smaller board with six pits in each row.A typical Giuthi board may also have more pits on it, with between five and ten on each side.This game requires more seeds than other variations, and you may wish to use smaller objects to make sure they will fit in the pits.Giuthi is a version of mancala that is played in Kenya and the word means "to place" in Kenyan. If both players are unable to make a move, they may split the remaining seeds or ignore them in the final count. The other player keeps his remaining seeds. The game ends when one player's pits are empty and the other player can't make a move that would drop seeds in the empty pits.If the seeds from a pit allow for more than one lap around the board, skip the pit from which they were taken.The same rule applies to all previous pits on the opponent's side until the original player either comes to a pit with more or less seeds or arrives at his board. If the second-to-last pit has two or three seeds, those seeds are taken too.If there is any other number, the seeds remain in the pit. When the last seed is dropped in an opponent's pit, the player may take the seeds if there are two or three total.Start the game with four seeds in each pit.The rules are similar to the basic mancala rules with these variations: The winner was the player with the highest number of stones in their Mancala and any remaining stones on their side of the board.Oware is a commonly played version that is popular in West Africa and the Caribbean. The game would end if a player clears all of their stones from their side of the board. If the last stone landed in an empty hole on the player's own side, they would capture all of the stones from their opponent's hole directly opposite of the player's hole, including their stone. If the last stone landed in the player's own Mancala, that player would be given a free turn which allowed them to make another move. Each stone was dropped one by one in the holes around the board, including their Mancala but not their opponent's Mancala. During each turn, players could select a group of stones from a hole on their side of the board. The six holes that were nearest to each player belonged to them, and their large holes (also known as the Mancala) were to their right.Įach player had alternate turns, meaning that one player would go first, followed by the other player, which was then repeated. The guide contained five pages, with one containing a diagram of the Mancala board.Įach player attempted to collect as many stones as possible before one of the players cleared his or her side of stones.Įach player would either have the top-side or bottom-side of the board depending on where they sit at the Mancala board. The guide as well as the game could be found in the Book Room. The How to Play Mancala poster was a guide to the game Mancala.
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